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Friday, November 23, 2012

"Counter-Strike: Roblox Offensive" by Narutoworl Review

Counter-Strike: Roblox Offsensive_ImageCounter-Strike: Roblox Offsensive
Genre: FPS
Version Reviewed: v1.03
Link: http://bit.ly/Oqc0m2

Counter-Strike 1.6 is seen as one of the most successful, difficult, and competitive first person shooter games to ever exist in gaming history because of it's unique shooting, movement, and gun purchasing systems. With the arrival of the new game in the Counter-Strike series, Counter-Strike: Global Offensive, on PC not long ago, it is obvious that Roblox developers will try to recreate this game.

Narutoworl's recreation has seen the most success out of all the attempts. However, the question is, is it any good? The simple answer: kind of.

Not CS, CoD

If you've ever played the real Counter Strike, you'd know the feeling of the guns, the movement system, and the trademark recoil system. However, the Roblox version of the game fails miserably at capturing any of these to the point of me wondering "Did he ever play Counter Strike?"

Under normal circumstances, I would comment that the guns in the game feel alright. BUT, this is supposed to be a CS replica, not a CoD knockoff (which is what the guns shoot like). The recoil goes upwards and to the side in a random pattern, as opposed to CS's regular patterns. One of the most memorable things about the actual game for most people had to be the recoil patterns and learning to compensate for them, yet Narutoworl failed to achieve this iconic mechanic.

Now onto the other iconic mechanic, the movement system. The Roblox edition simply uses the default Roblox movement system with a slight modification to the jump system. However, when you compare it with the actual CS, the differences are clear. Getting shot in Roblox does not slow you down, moving and shooting does not decrease accuracy, and landing from a jump does not slow you down either. This (although might seem not too important) actually actually makes the gameplay of CS, CS, and without it, the game just plays like CoD without an Aim Down Sights system.

Atleast He Got the Interface

As you can tell from the title, he got the interface down pretty well. The buying system allows you to acquire guns well and prevents double buys of the same slot of weapons, as well as allowing you to pick up different grenades and accessories.

That being said, the gun stats and feel were not done correctly at all. For example, the AK-47 fire incredibly slow in this game and does not provide enough accuracy either. At this point, I REALLY think he never even laid his hands on the original CS or any of its sequels.

Oh, if that wasn't bad enough, there are glitches everywhere. EVERYWHERE! Play 1 game and you will encounter numerous large glitches within the first few minutes. Not enjoyable at all.

Overall
The game just feels rushed, none of the fine tuning mechanics of CS made it in and the stats are all messed up. Even from the title where he misspelled "Offensive" to "Offsensive."

6.5/10

You could try it, but you probably won't like it.

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