Gameplay 8/10
One player spawns as Pac-Man, all the others spawn as ghosts with varying colors. The ghosts' goal is to stop Pac-Man from getting all the yellow pellets scattered throughout the maze. Pac-Man's goal of course is to collect all the yellow pellets in the maze without getting caught by any of the ghosts. This can be almost impossible. In one server there were around 4 ghosts to one Pac-Man. This may be what it was like in the original game, but those were computer AI, these ghosts are intelligent (in most cases) people that know how to trap you. You can also get certain power-ups that makes it so that if you touch the ghosts they get transported back to the center. This only lasts a few seconds so use it wisely.
Effort 8/10
A lot of effort went into this game. There are three different maps and the scripts that were used to make this game must have taken a while but this game could still use a lot more.
Creativity 8/10
Yeah, he based it off of an existing game, but not all that many ROBLOX Pac-Man games are all that good.
Overall 8/10
Suggestions
- Keep a limit on how many ghosts can be in at a time (3?)
- Have some kind of store where you can improve your Pac-Mans speed and lives with the points you get while playing the game.
- Make one of the ghosts a large fluffy unicorn and if it touches Pac-Man he explodes into a bunch of rainbow confetti.
Also, you should follow me on twitter even if you don't have a RANT or review request! Sometimes I invite my followers to go to places with me to help review them.
Place Reviewed: Pac-Man
Reviewed by: Banjobug
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